The Checkpoints Show
The Checkpoints Show
  • 116
  • 4 235 331

Відео

Callisto Protocol ISN'T a Dead Space successor
Переглядів 7304 місяці тому
callisto protocol was met with a very disappointed reception, when it came out. People wanted Dead Space and it just wasn't what people got in the end......WHAT IF! I told you that There is a History that goes back further them just Dead Space but the whole Legacy of the team and company. Follow me on these: SaundSamantha bsky.app/profile/checkpointsam.bsky.social #deadspace2023 #ca...
When was the first Jumpscare ever?
Переглядів 1,3 тис.5 місяців тому
I've been holding this one of for a while, BUT we are finally diving into the world and history of the jumpscare!! From 1925 to 2024 how much has this well know....loved and hated technique changed in how we use it? Follow me on these: SaundSamantha bsky.app/profile/checkpointsam.bsky.social Phasmophobia video here! ua-cam.com/video/59i2mkt4KA4/v-deo.html #jumpscare #HistoryofJumpsc...
How gaming makes us feel SPEED
Переглядів 8986 місяців тому
if there is a sensation I have always been fixated with in gaming, it is SPEED! Going Fast is something that video games have been trying to capture since the beginning, and in this video we are looking into the history and feeling of going FAST. From Sonic, racing Games, Spider-Man to Alien Vs Predator, CARS and Iron Man. Follow me on these: SaundSamantha bsky.app/profile/checkpoin...
Last of Us: Story EXAMINATION 11 Years Later
Переглядів 5617 місяців тому
Welcome to 2024 this is the first of a busy year for the channel (hopefully) I want to explore the the themes of the relationships seen through out the narrative of the Last of US and how its shaped one of the most controversial daddies of all time. I hoped you enjoy this video and I'm excited to show more in the coming year!! #thelastofuspart2 #lastofus #lastofuspart1 00:00 - Chapter 1 Joel an...
Importance of Ezio's Family throughout Assassin's Creed
Переглядів 49110 місяців тому
here is a way shorter video but I couldn't think about making this video any longer then it needed to be!! there is a little channel update too, I'm not dead just taking my time and thought I would pop in to say hi!
Watch Dogs Legion: is it the most IMPORTANT game of 2020?
Переглядів 766Рік тому
Despite everything you've heard about Legions, its a very smart and chilling game that takes a political stance on the modern fears of the future. There is a lot of meat here to chew and I think its time we tuck into the message Watch Dogs Legion wanted to tell us! If you like the video please leave a like and maybe sub for more stuff like this!! #gamingvideos #watchdogslegion #ubisoft
Playing Games With NO Soundtrack
Переглядів 1,1 тис.Рік тому
Maybe its just me, but lets take a dive into my mind!! I play a lot of video games but most don't know that I choose to play with with NO sound track.....I know I'm weird or maybe not, lets find out!! #thelegendofzelda #gamingvideos #videoessay
Thalassophobia in Gaming: Digital Shark Bite
Переглядів 2,8 тис.Рік тому
This is part 3 of my Thalassophobia series and maybe the most important! I want to take a deep dive into the oceans and reputation of Sharks in video games and how we have used to the spread horror and terror....but something isn't right and I need to talk about it. 00:00 - Part 1 14:00 - Part 2 22:22 - Part 3 38:40 -Part 4 #thalassophobia #pridemonth #sharks
Zelda Tears of the Kingdom: The Game made for CHEATERS
Переглядів 2,9 тис.Рік тому
This video was conceived, Written, Recorded and Edited in the last 24 hours!! I had to get this feeling of my chest, Tears of the Kingdom has a unique approach to its gameplay that just doesn't feel....right? #tearsofthekingdom #thelegendofzelda #zeldatearsofthekingdom
Making the PERFECT Silent hill
Переглядів 922Рік тому
There is a lot that comes with making Silent Hill and in this super serious video we are about too, take those ingredients apart bit by bit. #silenthillanalysis #silenthill #macandcheese
The Ultimate Arkham franchise ANALYSIS
Переглядів 1,5 тис.Рік тому
This video has been a long time coming, The Arkham games are some of my favourites of all time and If it means I can gush about them and play them all then here it is, over 6 hours of pure batman love. #batmanarkhamknight #suicidesquad #arkhamasylum INTRO ( 00:00 ) ACT 1 Asylum ( 01:39 ) Act 2 City ( 53:36 ) Act 3 Origins ( 02:03:12 ) Act 4 Knight ( 03:18:56 ) Final Act ( 06:33:02 )
Best intros in Gaming ft. That Boy Aqua, Mr. Hammers, Infamous Sirhellfire and Cloud connection
Переглядів 3,3 тис.Рік тому
I am so happy this video is finally out! its been in the works for such a long time and I couldn't have done it without the other others sticking with me and using their own time! I hop[e you enjoyed this video as much as I did creating it, I would love to hear your thoughts on these chosen games and also what are some of your favourite intros! #residentevil4 #halflife #residentevil4remake Clou...
Assassin's Creed Origins: The Psychological Open-World thriller
Переглядів 1,2 тис.Рік тому
Coming back to my favourite gaming franchise is very important to me, There is always something to talk about with this series. Today I want to go back to Origins, and look at how it fits the characters own views and mental thoughts into a haunting and isolating Open-World, proving to be one of the best open-worlds many didn't experience. If you enjoyed this video please leave a Like and why no...
To "Feel" Like Spider-Man: A Spider-man Essay
Переглядів 24 тис.Рік тому
If there is one hero that powers encumbers freedom and wonder it has to e Spider-Man. There is a common phrase that goes "makes you feel like......." we as gamers and escapists, want for that feeling. a experience that allows you to let go and become someone else. I want to take a look at the history and innovations of the last 2 decades and what I want to use that allows me to escape and allow...
Why Skate Matters: Skate over 10 years later
Переглядів 2,4 тис.2 роки тому
Why Skate Matters: Skate over 10 years later
How The Evil Dead Changed Horror Forever
Переглядів 1,3 тис.2 роки тому
How The Evil Dead Changed Horror Forever
The Simpsons Game: Preservation Forgotten
Переглядів 9 тис.2 роки тому
The Simpsons Game: Preservation Forgotten
Dead Rising 4 Failing Humanity
Переглядів 7 тис.2 роки тому
Dead Rising 4 Failing Humanity
Silent Hill Downpour: 11 years later
Переглядів 7 тис.2 роки тому
Silent Hill Downpour: 11 years later
Red Dead Redemption 2: The 3 year Journey
Переглядів 1,9 тис.2 роки тому
Red Dead Redemption 2: The 3 year Journey
Breaking the Barrier of Safety
Переглядів 3,1 тис.2 роки тому
Breaking the Barrier of Safety
Automatonophobia in gaming
Переглядів 8 тис.2 роки тому
Automatonophobia in gaming
Priscilla Queen of the Desert: Life is a drag
Переглядів 2,2 тис.3 роки тому
Priscilla Queen of the Desert: Life is a drag
WHY Assassin's Creed Succeeded 16 years ago
Переглядів 1,8 тис.3 роки тому
WHY Assassin's Creed Succeeded 16 years ago
This is for me
Переглядів 2,4 тис.3 роки тому
This is for me
Chances of anything
Переглядів 1,9 тис.3 роки тому
Chances of anything
Phasmophobia in Gaming
Переглядів 6 тис.3 роки тому
Phasmophobia in Gaming
Star Wars and the Uncharted formula
Переглядів 1,5 тис.3 роки тому
Star Wars and the Uncharted formula

КОМЕНТАРІ

  • @DamonLaRiche
    @DamonLaRiche День тому

    I was so excited for this game. I just had a feeling this game was going to be something amazing...and for me SH Downpour was everything I could've asked for. I absolutely love this game and its my all time favorite Silent Hill!

  • @negativedumpster9778
    @negativedumpster9778 5 днів тому

    I've always found enclosed spaces to be kinda comforting; it's like you have your own little bubble, and you can sort of pretend the outside world doesn't even exist. I 100% see where you're coming from in regards to acrophobia, though; I hate, hate, *HATE* being in high places. Even when I'm playing like, a 3D platformer, or something, I always feel uneasy when I'm on one of those edges where you can't even see the bottom. Even when I have like, 99 lives or whatever, I still have that feeling of dread whenever I see places like that. Although, in my case, being able to see the bottom is somewhat comforting; falling into an endless abyss is what _really_ freaks me out.

  • @lukejohnston7785
    @lukejohnston7785 10 днів тому

    I have always taken notice of the many images of the sun and moon and the horoscopes but never really put them all together. This was clearly intentional which makes this even better and brilliant than i thought. Always will be the g.o.a.t.

  • @blackhat8518
    @blackhat8518 13 днів тому

    I had to stop playing horizon zero dawn because of this, once i was forced under water i couldnt move.

  • @MarcanMC
    @MarcanMC 15 днів тому

    Subnautica my beloved

  • @lord_sidious
    @lord_sidious 20 днів тому

    I def get this from games like Spiderman

  • @REAPERLEVITHAN05
    @REAPERLEVITHAN05 20 днів тому

    Subnautica 𝗥𝗘𝗔𝗣𝗘𝗥 𝗟𝗘𝗩𝗜𝗔𝗧𝗛𝗔𝗡 is THE ABSOLUTE SCARIEST Alien Monster ever.

  • @REAPERLEVITHAN05
    @REAPERLEVITHAN05 20 днів тому

    The fact That He talks about Thallasophobia in Games and didn't Mention Subnautica...

  • @cleon1235
    @cleon1235 21 день тому

    Phenomenal video. One of the few that actually gave my new interesting ideas and meaning to art that I love. It is fascinating how many theories there are about TCM, movie that on first sight seems like a simple slasher film.

  • @Nocturnus-vv1om
    @Nocturnus-vv1om 24 дні тому

    Call of Cthulhu: Dark Corners of the Earth.. when youre on the ship and get to come face to face with Dagon.

  • @yaboyfluid9124
    @yaboyfluid9124 Місяць тому

    As a fellow Brit How dare you say we aren’t familiar with the sea BRITANIA RULED THE WAVES

  • @edmarklazaro8826
    @edmarklazaro8826 Місяць тому

    Im scared 😢

  • @knealiegamesYT
    @knealiegamesYT Місяць тому

    Me personally, I got my first fear of this on video games from Taz 2; the game where you threw boomerangs. There was a section with an underwater spot and a ton of alligators, ever since that I pretty much do my upmost to avoid water sections in games. PS: the achievement in Far Cry 3 that required me to swim 60 meters down, absolutely killed me, I did it with my eyes closed until I heard the achievement pop

  • @CooISkeleton96
    @CooISkeleton96 Місяць тому

    I don’t personally don’t think I have Thalassophobia or megalophobia but subnautica makes me think I do. The massive deep waters, the dark waters, leviathans, and just staring at the aurora gives me chills because of HOW BIG IT IS I’ll say this again. I don’t have megalophobia or thalassophobia, any other image or video doesn’t scare me 99% of the time. Subnautica does.

  • @link1day
    @link1day Місяць тому

    It was scary falling into the ocean in dragon quest builders 2

  • @user-ll4me6nd5l
    @user-ll4me6nd5l Місяць тому

    I play all games without ingame music and have absolutely no problem. The games for me are better without music and especially the assassins creed games. I feel the music distracts you but for me the biggest thing is that my brain starts fighting with the image in the actual and the image created by music.

  • @PBxCartix
    @PBxCartix Місяць тому

    Is this nga trans?

  • @swisstiger8968
    @swisstiger8968 Місяць тому

    My first moment was in jak and daxter 3 where when you swim to far out a kraken comes to kill you... but that was nothing like how Soma effected me... I love Soma for its visual style of the big deep sea. The story was meh but you went from one water Lab to the next one and always continued futher down. It gave me the facinated creeps. Even tho the story was meh the message behind it was awesome. A "digitl mind" / "living eternaly coded"... ngl that gave me some deep midnight thoughts... I recommend everyone to play it who wants a amazing question with awesome visuals for the deep dark sea.

  • @JonScatman
    @JonScatman Місяць тому

    That was a phenomenal video. Im a huge fan of Chainsaw and have studied it extensively but you've made points and shown influences I never registered before. Likewise, the Manhunt soundtrack was an awesome choice of background music

  • @System509
    @System509 Місяць тому

    My first experience with thalassaphobia was this one level in Tomb Raider where you have to escape a shark at the bottom of the ocean. It messed me up as a kid.

  • @esnevip
    @esnevip Місяць тому

    Why is he wearing lipstick? that's kinda creepy

  • @thefactoryofchaos
    @thefactoryofchaos 2 місяці тому

    I AM SO HAPPY YOU DIDNT ADD ANY JUMPSCARES😮‍💨

  • @albin1862
    @albin1862 2 місяці тому

    great video thanks

  • @hedgehog07productions91
    @hedgehog07productions91 2 місяці тому

    I got my fear of Thalassophobia from Finding Nemo

  • @chantellemarie4984
    @chantellemarie4984 2 місяці тому

    "Ah okay cool theyre just tiny fish, i mean theres no chance they put a big- oh yes they did😱😵" the way he said that had me dying 😂 i cam relate to this video to much

  • @thesmilingman7576
    @thesmilingman7576 2 місяці тому

    7:32 I thought it's so they know who to target since Drayton (the cook) knows that they were supposed to eat Sally and co

    • @thesmilingman7576
      @thesmilingman7576 2 місяці тому

      And questions Bubba (Leatherface) about if he killed them yet

  • @thesmilingman7576
    @thesmilingman7576 2 місяці тому

    7:14 the second film calls him Nubbins I believe

  • @thesmilingman7576
    @thesmilingman7576 2 місяці тому

    6:35 when I first heard it I thought it was important and perhaps the cause of the madness seen in the film

  • @Matcraft1871
    @Matcraft1871 2 місяці тому

    my thalassophobia is about the same but a little different... i hate structures, sunken boats and planes and other things like that in the ocean i just cant look at it or go in the sea because i really dont want to see them! the trauma that caused it is the time i went exploring with the submarine on GTA 5 and all in the darkness i saw a big sunken plane right into my face and that freaked me out really bad !!!!

  • @pinkmate22
    @pinkmate22 2 місяці тому

    Why did your passion make me cry?

  • @cbrooks2225
    @cbrooks2225 2 місяці тому

    obviously continue with what you want to do and your art is very impressive, excited to see your progression up until now. but in regards to youtube, i see the algorithm playing favorites with subjects that are broader. like breaking down a game into its different aspects and providing many details into each aspect that makes the game good, bad, scary, thrilling etc. including bits of humor while sticking to the documentary style. i’ve seen you have a good eye for little things in gaming and maybe a touch more emphasis on your thesis would make people want to hear you out. popular franchises can be boring but there are plenty of those games and “sub franchises/favorites” that hold a strong community. i always love hearing what you have to say but sometimes it’s about a topic or game that i’m just not into, not your fault. great channel name, great person behind the story and very talented and i don’t want youtube to forget about or, move on without the checkpoints show.

  • @ratbastard2708
    @ratbastard2708 3 місяці тому

    If "Downpour" had been baked a little longer (fix the damn stuttering and the atrocious combat), I doubt we'd be hearing so much bitching about it. Sure, some of the stupid elements (spike traps? Blade traps? What the fuck is this, "Tomb Raider?") need to go, too, but hey, at least this is better than "Homecoming"... but, hey, what isn't?

  • @gonzaloortega5481
    @gonzaloortega5481 3 місяці тому

    Amazing video man. Its amazing how you find all those details. Especially the ones with the sun and the moon. Do you think that actually is what the director had in mind? Or something like a genius stroke of luck haha

  • @Leouiz_Di_Angelo
    @Leouiz_Di_Angelo 3 місяці тому

    Didn’t think this was gonna make me cry when clicking on it. Sharks are awesome, everyone is awesome. As much as I fear them I love them. Sharks for trans rights!🏳️‍⚧️

    • @SamanthaSaunderz
      @SamanthaSaunderz 3 місяці тому

      Aww, sorry it made you cry, but I'm glad it hits emotionally, haha TRANS RIGHTS ALL THE WAY

  • @dan_san_vids
    @dan_san_vids 3 місяці тому

    We’re still here! ❤ glad to see your genuine love for creativity highlighted in this update. :)

  • @ancientandbored
    @ancientandbored 3 місяці тому

    Love Silent Hill Downpour? SUBSCRIBED!

    • @ancientandbored
      @ancientandbored 3 місяці тому

      Just a small thing: Murphy didn't even touch Anne's father, Officer Swell is the one that killed him. Murphy did kill Napier though.

  • @shreksnow1918
    @shreksnow1918 3 місяці тому

    ODST is probably one of my favorite Halos since it shows you a different side of the Halo universe. Bungie did an excellent job with the game’s overall presentation and small to give you the illusion of being a normal human. Sadly, you didn’t actually PLAY like a normal human. It was basically just diet Halo 3. It should’ve been a tactical shooter with a fully fleshed out stealth system (think Rainbow Six mixed with Splinter Cell, but with Halo content). Unfortunately, the “silenced” weapons weren’t actually quiet and would still alert enemies. Bungie also briefly prototyped a leaning around cover mechanic in an early build of 3 that was scrapped because they didn’t feel like it fit with the player being a walking tank. Why they didn’t take that same feature and put it into ODST where it would’ve been right at home is beyond me. Something else they should’ve done was made it so we were fighting Elites for a good chunk of the game, with Brutes appearing in the last few flashbacks and at night. It would’ve added some more enemy variety into the game, and once the two start fighting you’d get the 3 way battles that make Halo so much fun and replayable. Generalkidd has a video showing off what happens when you spawn Elites into ODST, and they’re hostile towards both the player and the rest of the Covenant. The reason for this is Elites are Team Covenant, while the Brutes are Team Prophets. Based on this it’s safe to say that Bungie originally intended to have enemy Elites who’d also fight with Brutes, but sadly due to time/resource constraints they didn’t do this. It would’ve really enhanced the story/gameplay. Imagine how cool it would’ve been to experience the Great Schism from the perspective of a normal human. The squad could’ve then used the ensuing chaos as the perfect opportunity to collect Virgil and escape the city. Bungie should’ve also done more to make the lesser Covenant (Jackals, Grunts, and Drones) feel like your equals/close lessers. The Brutes also inherited a lot of their problems from 3 where Bungie overcorrected on them being broken bullet sponges (prefer that iteration), and forced them to fill the officer slot left vacant by the Elites. Sure, they have the Brutes shields and made you slightly weaker, but like so many other things in ODST they didn’t go far enough. They had the PERFECT opportunity to take full advantage of the fact that ODST was a spinoff, and used that to create a radically different experience that still shares the essence of what makes a game Halo (mainline entries should stay relatively consistent, while being able to innovate and add new content that complements what came before). My 2 ideal Halos would be a remake of ODST that fixes these various issues, and a remake of 2 that gives us Bungie’s original vision (check out Vengeful Vadam’s Halo 2 Uncut mod to get a taste of why we could’ve gotten. Also, watch C3Sabertooth’s videos animating Halo 2’s storyboards. Both are really interesting). By no means am I saying that ODST is a bad game. I’ve had a tremendous amount of fun sinking who knows how many hours in playing Firefight with my cousin. I just think the game could’ve been so much more.

  • @shreksnow1918
    @shreksnow1918 3 місяці тому

    (Copy and paste of a comment I posted on another Callisto Protocol video. Just didn’t feel like retyping all that, and a lot of the same stuff applies here. That’s interesting how Callisto is comparable to that earlier game) It’s such a shame that Callisto Protocol turned out to be a dumpster fire. I was really excited to see a cool Dead Space spiritual successor. So glad I didn’t buy the thing, and highly doubt I will (I’ll get into how my ideal version of the game is a radically different game). There’s this really interesting 40 minute video talking about the various connections between Callisto and PUBG (or if you’d rather read there’s this Reddit thread that goes into the connections between the two. I also watch almost everything at 1.5-2x speed, so videos are faster for me. I’ll also tend to have them play in the background while doing something else). Just like everyone else I didn’t know PUBG even had lore, was confused when they announced the game was set in the same world, and was glad when they announced the two would be separated. Interestingly, the story would’ve been much better if they kept the two in the same world. PUBG’s setting has a ruined world where the climate is awful, and there’s resources scarcity where the rich live in luxurious enclaves and oat of the population live in slums (reminds me of Black Ops 4’s scrapped campaign). The only form of upward mobility is to fight in the Battlegrounds that are run by this organization called The Circle that do this to see why some live, while others die. The winner will be labeled “Vir Solitarius”, meaning “solitary male” or “lone survivor” (what The Circle calls Jacob). In it contestants will be given a blue chip at the base of their neck that shows their vitals, tracks them, and extends their lives (huh, sure sounds familiar). Part of their plan in Callisto was to use the prison for a controlled outbreak so an Alpha Biophage who retains their free will can form. When you get the the councils of holograms that one guy will chastise Jacob “for doing whatever it takes to survive”, which doesn’t really work since he’s just been killing zombies and robots the whole time. Based on all of this we can assume that early on they wanted the game to be a brawler where you’d fight your way through other people in a battle royal type situation, while also dealing with the growing number of mutants. Something else that’s interesting is the name of Jacob’s ship is the same as some ferryman from mythology who carries souls to the afterlife. This implies that he would’ve been shipping human cargo to Black Iron Prison, and that would’ve done a good job of explaining why his partner was apprehensive about taking this last job and why the Warden detained Daniel/Jacob having detected no other life signs in the cargo (test subjects). They could’ve revealed this by having there be burned bodies inside hidden compartments in the ship’s cargo. This would’ve been better than having the game treat him like a bad guy for self defense against mindless zombies and transporting something he reasonably wouldn’t have know what it was. By that point any anomalies would be either ignored, or they’d be part of the job. If both of those were kept in the game the moral ambiguity would’ve actually worked, and Jacob suffering a BRUTAL death after staying behind so Dani could escape would’ve felt earned. The game would’ve been far better if they had human enemies in it. I know people weren’t fans of human enemies in DS3, but I’d argue that has more to do with the fact that they were done poorly rather than being bad in concept. Someone on another Callisto Protocol review showed some interviews where Glenn was saying that to make the mutants scary the team tried to make them uncanny and humanoid. The guy on the video said that the reason why humans are scary is because we’re unpredictable and intelligent. He then mentioned Condemned Criminal Origins as a great example of a horror game with human enemies that are scary because they’re unsettling, and smart. That’s what they should’ve done with the other prisoners. For human guards there’s two options. The first is to give them the batons, and when fighting them it’s like a dual where you’ll have to block and parry their attacks. The second type would be guards who have guns, and just like the robot’s guns they’re LETHAL (the inverse is true for them and the other humans. You’d be able to cut them down with ease, but you’d want to save your ammo for the zombies. Those guys should’ve played like the Necromorphs where melee is a last resort you DON’T want to do). All of these would make it so you’d want to use stealth, flanking, and what weapon you’ll use (adding more melee weapons would work for something like this). The contrast would add some much needed enemy variety to the game (not going to delve into what they could’ve done with parasites that can mutate their hosts on the fly because it takes 5 seconds of thought to come up with all manor of crazy forms they could’ve taken that would radically alter how you’d deal with them. If they didn’t want to make anything new there’s a LONG list of other space zombies they could’ve copied. I also won’t touch on horror since so many other people have talked about it already). It’s such a shame what we got was mediocre at best. From what I’ve heard the reason the game’s so linear and has so many vents you crawl through isn’t to hide loading screens. They were so rushed that they didn’t have any time to connect the different level spaces in a way that made logical sense. If the game had combat arenas with plenty of cover/flanking routes, branching paths that lead to the same goal, secrets hidden out of the way, and other stuff like that the thing could’ve had a lot of replayability. I heard that the team was cut down and won’t be given any major games to work on in the future. Hopefully, they can make something good in the future and won’t just become a support studio.

  • @phantasmrain
    @phantasmrain 3 місяці тому

    Glad you still here, friend!

  • @mattvee4827
    @mattvee4827 3 місяці тому

    Wow! That’s really great art work! You’re such a multi talented individual! I can’t wait to see where you take the channel 👍

  • @Rivonar
    @Rivonar 3 місяці тому

    I honestly really feel this. I've been hitting a bit of a brick wall when it comes to my own work. I've taking time to just make things I actually find fun, and not just focus on my portfolio stuff.

  • @paweave9562
    @paweave9562 3 місяці тому

    Did you try to loose some weight?!💀

  • @IjiModo
    @IjiModo 3 місяці тому

    Cool explosions steal another life

  • @Pupppeteer
    @Pupppeteer 3 місяці тому

    Your art is unreal!!! The mask gag was pretty dope but sorry to hear you got exploded.

  • @triplet7788
    @triplet7788 3 місяці тому

    Found it... let's do this!

    • @triplet7788
      @triplet7788 3 місяці тому

      I fear them considering during my childhood, there was.. wow, you just covered every horror movie that affected me. 😅

    • @triplet7788
      @triplet7788 3 місяці тому

      I immediately would rage and fight the skyrim vr spiders. Worse is the resident evil vr title and until dawn rush of blood.

  • @triplet7788
    @triplet7788 3 місяці тому

    Sadly, I have notifications on. But i got none for these videos. I'll correct this and go back to watch / comment. Do you have a phobia video on arachnids/ spiders? Like the use of it in grounded and other titles?

    • @SamanthaSaunderz
      @SamanthaSaunderz 3 місяці тому

      I do! It's on the playlist and one of my favourite

  • @muhnoodles
    @muhnoodles 3 місяці тому

    Goodto see you're still pushing on! It would be really neat to see how you'd incorporate your art into your videos, I'm excited to see what you'll cook up next :)

  • @kirstteas
    @kirstteas 3 місяці тому

    Two sisters draw stuff videos when??

  • @CloudConnection
    @CloudConnection 3 місяці тому

    As a fellow creator who's at his own turning point regarding UA-cam, I completely understand the struggle with making videos that you want to make. Taking time to focus on other pursuits while you figure out things with your channel is definitely understandable. And as a friend who's commissioned you in the past, your art is seriously amazing and I'm happy that it's bringing you joy! Your thumbnails made my videos look way more professional and inspired me to learn more about graphic design and layouts. Whatever the future holds, we'll be here for ya! ❤